fixed log config. Added troubleshooting guide for misconfigured MRQ. Also added more logs (53ba947)
Caching and using our deadline client for precache_clients method due to potential race condition with underlying clients cached with lru_cache (#205) (1f177db)
Fix the problem where p4 utils is unable to log stuff (4a60a67)
chunk_size parameter in runData section (#204) (4d79a2d)
Updating build_plugin.py support script to add option for installing test content, skipping binary installation, and allowing running from the scripts directory. (#120) (61bb7d6)
Updating build_plugin.py support script to remove unnecessary archiving and upload support and add additional installation support for building python libraries and installing both binaries and python code to the given Unreal installation plugins folder with a new --install option (#102) (2a63379)
Adding PythonRequirements to plugin to optionally install Python dependencies automatically. (#98) (26259ee)
ExtraCmdArgsFile parameter to handle param length limit (#96) (3cc407d)
split MRQ Job level sequence into shot chunks (#78) (d47e734)
Script for producing plugin prebuild archive (#77) (57313a8)
Updating default installed version path of unreal to 5.4 (Latest official release). Changing some comments to reflect support for 5.2 and above. Adding a registry check for most recently installed version which will override default when found. It's no longer necessary for 'UnrealDeadlineCloudService' Plugins folder to exist for installation to work, only the Plugins folder needs to exist. (#72) (d8e2e6a)
Bug Fixes
Updating CHANGELOG processing to handle recent breaking changes in python-semantic-release (#95) (0081d9d)
Importing logger after adding install libraries to sys.path. Setting uninstall files in submitter installer. Adding logger to submitter installer. (#93) (417c605)